Reviewed · LYON
Lyon Ghost Hunt: Follow the Shadows Exploration Game
Lyon’s Follow the Shadows game turns a steep walk through Fourvière and Old Lyon into a compact hunt for clues, lost diamonds, saints, and cemetery secrets. You begin at Place Saint-Jean and work your way through historic streets, churches, Loyasse Cemetery, and back toward the cathedral district.
I like the freedom to start at any hour and stop whenever you need a break. I also like the route’s less polished side: it takes you beyond the usual postcard views and into places many short city tours skip. The main catch is the uphill walking, plus app directions that may leave you well away from the starting point at the end.
Key points at a glance
- A 90-minute mystery walk linking Place Saint-Jean, Fourvière, Loyasse Cemetery, and Saint-Jean Cathedral.
- A self-guided phone game, with no in-person guide and English content.
- Flexible timing, since you can begin, pause, and resume after booking.
- Strong group value, with one game fee covering up to 15 players, according to the booking details.
- A physically demanding route, with long uphill stretches and roughly two miles of walking reported during one playthrough.
- A less conventional Lyon experience, focused on legends, puzzles, and overlooked corners rather than a standard narrated tour.
A ghost hunt with a serious uphill streak

This is not a seated ghost story session or a guided walk with someone leading the way. It is a mobile exploration game. Your phone gives you the next prompt, and you use the streets and monuments around you to answer questions and move ahead.
The setting does much of the work. Lyon’s Fourvière hill has old lanes, steep climbs, church towers, and views over the historic center. The route also touches places with very different moods, from the narrow Montée du Gourguillon to the formal Loyasse Cemetery and the grand Saint-Jean Cathedral.
The price is listed at $7.19 per person, with group discounts and a game fee covering up to 15 players. That can be excellent value if you are splitting the experience among a group. For a couple, the low price still makes this an easy add-on, but you should think of it as a light entertainment product rather than a full historical tour.
The trade-off is that you provide the guide, navigation, and technical support yourself. The experience is available every day from midnight to 11:30 p.m., and you can play at any time after booking. That flexibility is useful, but it also means you need a charged phone, enough attention for the app, and patience if the directions are not immediately clear.
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Starting at Saint-Jean and climbing the Montée du Gourguillon

The game begins at Place Saint-Jean in front of the cathedral area. From there, the route points you toward the Montée du Gourguillon, one of Lyon’s old hill roads leading up toward Fourvière.
This street matters because it once served as a key link between the Roman city on the hill and the districts beside the rivers. The game uses that setting for its first mystery: a medieval story involving Pope Clement, a collapsing wall, a lost crown, and a diamond that has never quite stopped attracting hopeful searchers.
You are not simply told the story and sent on your way. You must look around, spot details, and answer a question in the app. That is the appeal of this format. It makes you pay closer attention to stonework, corners, and the shape of the street.
The practical warning is simple: this first section is uphill. If you prefer flat walks, have limited mobility, or are trying to fit this between a long day of sightseeing, take the physical demand seriously. Most people can participate, and service animals are allowed, but the route is not presented as an easy stroll.
Saint-Just brings history and a darker legend
The next major point is the Église Saint-Just. Its architecture gives the game a welcome change of pace after the tight, sloping street. The church draws you in with its religious importance and substantial design, while the accompanying story focuses on Saint Just, a bishop connected with a troubling episode at the doors of his cathedral.
According to the tale used in the game, Saint Just later left his episcopate and went into exile in Egypt after tragic events involving a violent man. The exact tone is more legend than academic lecture, which suits a ghost-hunt format.
I like this stop because it gives the game a little historical texture without trying to turn the whole experience into a formal church tour. You get a reason to look closely, a story to remember, and a puzzle to solve before moving on.
Still, keep your expectations in check. This is a self-guided game, not a specialist explanation of Lyon’s religious history. If you want dates, architectural analysis, or a detailed account of the church, you will need a separate visit or a different type of tour.
Loyasse Cemetery changes the mood

Loyasse Cemetery is probably the route’s most distinctive stop. Created in the early 19th century as Lyon’s population grew, it is known as the cemetery of the rich and contains the tombs of prominent Lyon families and important local figures.
The game encourages you to examine the funerary architecture while solving another challenge. That is a good match for the setting. Loyasse is not treated only as a spooky backdrop. Its tombs also show how private families shaped their final resting places, since owners could choose the form and style of their monuments.
You might find this section more interesting than frightening. The cemetery’s value lies in its variety and atmosphere, not in staged scares. The different monuments give you something concrete to study while the app supplies the mystery.
This is also where the route may feel most removed from the normal sightseeing circuit. One player described walking through quieter streets and reaching areas outside the main tourist center. That can be a pleasure if you want a different view of Lyon, but it can feel isolating if you expect a tightly packed Old Lyon route with shops and cafés at every turn.
Stay alert to the route instructions here. The experience depends on your phone and the app, and a poorly understood direction can make a quiet cemetery section feel harder than it needs to be.
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Saint-Jean Cathedral provides the final mystery

The last major setting is Saint-Jean-Baptiste Cathedral, the large church at the heart of Vieux Lyon. Its Romanesque and Gothic elements give the final chapter a strong visual finish, especially after the cemetery and the uphill roads.
The cathedral is also tied to Lyon’s annual Festival of Lights on December 8. During that event, projections light the main façade. The game uses that tradition as part of its final puzzle, asking you to find the place that was not lit well enough.
This ending brings the route back toward a familiar Lyon landmark. It also gives the game a useful sense of place. The story is not floating free of the city. It connects the final clue to a real building, a local festival, and the old streets around the cathedral.
The stated end point is on Rue Henri le Châtelier, not exactly the same spot as the beginning at Place Saint-Jean. That difference matters. One playthrough ended in an area that felt far from the starting point, and the return walk took nearly as long as the game itself. Plan your next activity with that in mind rather than assuming you will finish precisely where you started.
What the app format gets right

The biggest strength is control over your schedule. You can start whenever you want during the broad operating window, pause for food or rest, and resume later. You are not chasing a guide or worrying about arriving five minutes late.
That flexibility works well for families, friends, and private groups with different energy levels. The booking is private, so only your group participates. If your party exceeds 15 people, you can make multiple bookings, according to the supplied details.
The game also encourages active sightseeing. Instead of walking past a church or cemetery while listening to a long speech, you have a task to complete. For people who enjoy puzzles, this creates a reason to notice the built environment.
The English option makes it accessible to international visitors, while the low cost reduces the risk of trying something unusual. A 4.3 rating from 26 reviews and a 92 percent recommendation figure suggest that the format works well for many users, though the smaller review count means you should read the practical limitations carefully.
Where the phone game can frustrate you
The app is central to the experience, and that is both its strength and its weak spot. A technical problem can interrupt the entire route. One couple could not get the application working simultaneously on both phones, so they had to use a single device.
That does not make the game impossible, but it changes the way you play. One person may end up holding the phone while everyone else looks around and discusses the answer. If you want each person to follow along independently, make sure the app setup works before you begin.
You also do not get a physical guide to clarify a clue or redirect you when you make a wrong turn. The freedom comes with responsibility. Keep your group together, read each instruction carefully, and do not assume the shortest-looking street is the intended one.
The route can also be physically tougher than the short duration suggests. Ninety minutes sounds modest, but the uphill walking and distance between points add effort. One account described almost continuous climbing and a total route that reached about two miles away from the city center. Treat this as an active walk, not a quick puzzle beside the cathedral.
How the price works for different groups
At $7.19 per person, the experience costs less than most guided city walks. Its best value appears in a group, since the details say one convenient tour fee can cover up to 15 players. That lets you divide the cost among friends or family instead of paying for a separate guide.
For a solo player or couple, the price remains modest. You are paying for access to a prebuilt game, not for live interpretation, museum entry, transport, or a host. The low fee makes sense if you want a self-directed activity that fills around an hour and a half.
I would not book it as your only introduction to Lyon. The stories are entertaining, but the app cannot respond to your questions or explain every monument in depth. Pair it with a conventional visit to Vieux Lyon or Fourvière if you want a fuller understanding of the city.
The flexible booking also helps protect the value. Since you can play at any point after booking without rescheduling, you can fit it around weather, meals, or other plans. Free cancellation is available up to 24 hours before the start time. Inside that window, the payment is not refunded, so do not leave changes until the last day.
Who will enjoy this Lyon activity most

You are a good match for this game if you enjoy:
- Phone-based puzzles and clue solving
- Historic streets more than formal museum visits
- Private activities with friends or family
- Flexible start times and self-paced walks
- Legends involving churches, cemeteries, and old city streets
- Exploring parts of Lyon beyond the busiest visitor routes
You may want another option if you dislike using an app while walking, need a flat route, or want a guide explaining every stop. It is also less suitable if you expect a classic ghost tour with live storytelling and dramatic performances.
The route can work for many participants, and most people are allowed to take part. Still, the practical question is stamina. The hill is real, and the finish may not put you right back at the start.
Smart ways to prepare before starting
Charge your phone fully and make sure you know which device will control the game. If several people want to use their own phones, test the setup before leaving Place Saint-Jean.
Wear shoes suitable for steep streets and allow extra time after the official 90-minute estimate. You may want to pause, discuss a clue, take photos, or find your way back after reaching Rue Henri le Châtelier.
Do not schedule an important reservation immediately after the game. The game itself may last about an hour and a half, but the route and return logistics can add time.
Finally, approach the stories in the right spirit. This is a playful exploration of Lyon’s legends and landmarks. It offers atmosphere and puzzles, not proof of supernatural events or a scholarly account of every site.
Should you book Follow the Shadows?
Book it if you want a low-cost, private, self-guided way to explore Lyon’s older streets and do not mind climbing. The best parts are the unusual route, the cemetery stop, the connection between local legends and real buildings, and the freedom to pause whenever you like.
Skip it if you want a live guide, a flat walk, or a clear finish at the starting point. For most people who enjoy phone games and active sightseeing, it is a worthwhile add-on to a Lyon visit. Just bring a charged phone, sturdy shoes, and enough time to get back from the final clue.
FAQ
Where does the Lyon Ghost Hunt begin?
It begins at Place Saint-Jean, Pl. Saint-Jean, 69005 Lyon, France.
Where does the experience finish?
The stated end point is Rue Henri le Châtelier, 69005 Lyon, France.
How long does the game take?
The expected duration is about 1 hour and 30 minutes.
Is a tour guide included?
No. This is a self-guided mobile game, and no physical tour guide is provided.
What language is available?
The experience is offered in English.
Can I pause the game?
Yes. You can start at any hour, take a break whenever you want, and resume later.
How many people can join one booking?
The activity fee can cover up to 15 players. Groups larger than 15 can make multiple bookings.
Can I cancel for a refund?
Yes. You can cancel at least 24 hours before the experience start time for a full refund. Cancellations within 24 hours are not refunded.
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