Reviewed · PARIS
Escape Game in the Covered Passages in Paris
Paris has a fine way of turning a game into a city walk. This two-hour escape game sends you through the covered passages around Rue de Richelieu, where old arcades, small shops, cafés, and restaurants become part of the puzzle board. You are not shut in a room. You solve clues while moving through one of central Paris’s most distinctive districts.
I like the unusual setting and the way the game points out small details you might otherwise miss. I also like the friendly, active role of the Game Master. Guides such as Raphaële and Romain have been praised for keeping teams moving without taking over the game.
The main caution is difficulty. Some clues can be tough, and you may need help to keep going. The activity also has a weather requirement, despite its covered setting, so keep an eye on conditions before you go.
Key points to know

- Covered passages near Rue de Richelieu: Explore a historic Paris district filled with arcades, cafés, restaurants, and boutiques while solving clues.
- A walking escape game: You move through the neighborhood instead of staying inside one locked room.
- Helpful Game Master: Your guide offers prompts and direction while leaving your team room to solve the puzzles.
- Good for pairs and groups: You can play with two or more people, making it suitable for couples, families, birthdays, and team events.
- Photos and a winning gift included: Professional-quality photos are offered at no extra cost, and the winning player or team receives a commemorative gift.
- Central, practical meeting point: Begin and finish at 31 Rue du Faubourg Montmartre in the 9th arrondissement, near public transportation.
Why Paris’s covered passages make a fine game board
The covered passages of Paris are easy to miss if you stick to the big sights. They are narrow, elegant walkways protected by glass roofs, with old storefronts and a quieter rhythm than the main streets outside. This game uses that setting well.
The passages are not just decoration around the activity. They supply the atmosphere, the clues, and the sense of moving through another version of Paris. As you walk, your booklet and the Game Master direct your attention toward details in the arcades and along the route. You get a light history lesson without sitting through a formal lecture.
That makes the experience a good choice for a rainy-day plan in principle, since the passages provide cover. Still, the operating terms say the activity requires good weather. If poor weather leads to cancellation, you can accept another date or receive a full refund. I would treat the covered setting as useful protection, not as a guarantee that the game runs in any conditions.
The area also gives your group something to do between puzzles. You can notice the shops, restaurants, and cafés as you move from one challenge to the next. The result feels closer to a neighborhood discovery walk with game mechanics than to a standard escape room.
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Starting at 31 Rue du Faubourg Montmartre

The meeting point is 31 Rue du Faubourg Montmartre, in the 9th arrondissement. The activity ends at the same meeting point, which keeps the logistics simple. You do not need to arrange a taxi from a distant finish or work out where to collect your belongings afterward.
The location is central and near public transportation. That matters in Paris, where a well-placed activity can fit between major sights, meals, or an evening reservation. You should still allow enough time to find the meeting point and arrive ready to begin. The game depends on your group paying attention from the start, and a rushed arrival is a poor way to begin a puzzle challenge.
Once your group is gathered, the Game Master sets up the rules and gets you moving. The exact route and clues are not specified in advance, so you should expect the experience to unfold as a guided game rather than a fixed sightseeing talk. The guide’s job is to provide direction, keep the pace steady, and help when your team gets stuck.
How the two-hour route works

The activity lasts about two hours. That is long enough to give the game room to develop, but short enough to fit into a busy Paris schedule.
You should expect three overlapping parts:
- Orientation and team setup: Your Game Master explains how the clues work and gets your group ready.
- Walking and puzzle solving: You move through the covered passages and nearby streets, using the surroundings and your materials to work out answers.
- Final result and keepsakes: The winning player or team receives a gift, and professional-quality photographs are provided.
The walking itself is part of the challenge. You are not simply handed a series of puzzles in a private room. The group must watch the surroundings, compare ideas, and follow the route. The setting adds charm, but it can also make the experience less controlled than an indoor escape game. Noise, other people, or a hard-to-spot detail might slow you down.
The game materials help. One account describes the guide using a printed sheet to point the group in the right direction when the clues became difficult. That is useful to know before booking. This is not a test where you are abandoned with a riddle and left to fail. The Game Master can offer a nudge, while your team still does the work.
The puzzle difficulty and the role of the Game Master

The game is designed to be fun, but it is not necessarily easy. A team can struggle with the clues, especially if members interpret the same puzzle in different ways. That can be part of the appeal for people who enjoy a proper challenge, but it may frustrate anyone hoping for a relaxed guided walk.
I would choose this activity if your group likes solving things together and does not mind asking for help. A sharp-eyed person may notice a detail first, while another member may be better at arranging information or spotting a pattern. The game gives different personalities a useful role.
The Game Master is important here. Raphaële is singled out as a lovely guide, while Romain is described as present and encouraging but discreet. Those details suggest the right style for this experience: enough help to keep the group moving, without a guide shouting answers over your shoulder.
That balance matters. Too little help turns a sightseeing activity into a frustrating contest. Too much help removes the satisfaction of solving the clue. The best use of the guide is to ask for a prompt when your group has genuinely run out of ideas, then return to the puzzle with fresh eyes.
The activity can be played in French-speaking or international family settings, based on the positive experience of a foreign family. Still, no specific language arrangement is provided, so you should confirm language needs when booking if your group is not comfortable with the language used by the Game Master.
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What you see while solving the clues

The covered passages offer a different view of Paris from the grand boulevards and museum interiors. Their charm comes from smaller details: the protected walkways, shopfronts, old architectural touches, and the feeling of passing through a place built for another era.
The game booklet adds information about the passages and helps you notice details along the way. This is one of the strongest parts of the concept. You are not only racing toward an answer. You are learning why these passages matter and how they fit into the character of Paris.
The walk also lets you explore parts of the city you might not reach on a normal first visit. That does not mean you should expect a full historical tour. The focus remains on the game, and your attention will often shift between the surroundings and the next clue. Think of the history as an added layer, not the main product.
I especially like this format for repeat visits to Paris. If you have already seen the Eiffel Tower, Notre-Dame, and the Louvre, a puzzle walk through covered arcades gives you a fresh reason to pay attention to the city’s smaller spaces. First-time visitors can enjoy it too, provided they are happy to trade a major monument for a more local-feeling outing.
Team size, group types, and the competitive element

You can play with two or more people. That makes the activity flexible for a couple, a family, a group of friends, or a workplace team. Two people will need to share every clue and decision, which can feel intense. A larger team can divide tasks, but too many opinions may slow the group down.
The experience also works for special occasions, including birthdays, bachelor and bachelorette outings, and team-building events. The competitive element helps give the occasion a clear shape. Teams can work against each other, compare progress, and celebrate the final result together.
For a family, the covered passages provide an interesting setting and the puzzles give children a reason to look closely at their surroundings. The data says most people can participate, but it does not provide a recommended age range. I would consider your group’s patience and reading ability before booking, especially since some clues may be demanding.
The atmosphere sounds friendly rather than fiercely competitive. The goal is to have a good time and discover the passages, with the winning gift providing a small extra reward. If your group dislikes competition, you can still enjoy the clues, but the winner’s prize may be less important to you.
Photos and the winner’s gift

Professional-quality photographs are included at no extra charge. That is a useful touch because the group is busy reading clues and moving along the route. You can take home a record of the outing without having to stop the game every few minutes for photographs.
The winning player or team also receives a commemorative gift. The exact gift is not described, so I would not book this for the prize itself. Treat it as a pleasant extra at the end of the challenge.
These additions improve the value of the experience, especially for birthdays or group events. You are paying for a hosted activity, not only for access to a neighborhood. The guide, game materials, photographs, and final gift all contribute to the package.
Is $39.48 a fair price?

At $39.48 per person, this is not the cheapest way to spend two hours in Paris. You can walk through the covered passages on your own without paying an activity fee. The price makes more sense if you want structure, clues, a guide, group competition, and a reason to examine details you might otherwise walk past.
For a couple, the total cost is manageable, but the game may feel more demanding with only two people. For a family or group, the shared problem-solving can make the cost easier to justify. A team event or birthday group also gets value from the organized format, photos, and winner’s gift.
The strongest value comes from combining several things in one outing: a guided discovery of a distinctive Paris setting, a two-hour activity, help from a Game Master, and keepsakes. If you only want to see the passages, skip the game and visit independently. If you want your group to interact with the area, the price is more reasonable.
The activity is often booked about 16 days ahead. That gives you a useful planning guide, especially for a specific date or a larger group. I would not leave it until the last moment if this is meant to anchor your day.
Practical details to settle before booking
Confirmation arrives at the time of booking, and the ticket is mobile, so you can keep the booking on your phone. The meeting and ending point are both at 31 Rue du Faubourg Montmartre, and public transportation is nearby.
Service animals are allowed, and most people can participate. The activity has a maximum capacity of 100 people, though your own game group may be much smaller. The information does not specify a guaranteed private group, so ask if that matters to you.
Free cancellation is available up to 24 hours before the start time for a full refund. Changes or cancellations made less than 24 hours before the start time are not accepted and are not refunded. Cutoff times use Paris local time, so check the clock carefully if you are arranging plans from another time zone.
Poor weather or an insufficient minimum number of participants can also lead to cancellation. In those cases, you are offered another date or experience, or a full refund. Keep the weather policy in mind when placing this activity on your schedule.
Who should book this Paris escape game?
I would recommend it to people who enjoy a mix of walking, local sights, and puzzles. It suits couples who like solving problems together, families looking for an activity beyond a museum, and groups celebrating a special day. It is also a good fit if you have already covered the major Paris landmarks and want a less predictable neighborhood experience.
It may not suit you if you want a calm, fully narrated history walk. You will need to concentrate, discuss answers, and accept that some clues may take time. The covered passages are atmospheric, but the game remains the main event.
The guide support is a major reason to choose this over an unsupervised puzzle booklet. You get help when the group stalls, but you still earn the answers. That makes the activity accessible to mixed groups, including people who have different levels of confidence with escape games.
Should you book it?
Book this experience if you want Paris sightseeing with a task attached. The covered passages give you a distinctive setting, the booklet adds useful context, and the Game Master keeps the group moving. Professional photos and a winner’s gift make it especially appealing for a birthday, family outing, or team event.
Skip it if you prefer to explore at your own pace or if difficult puzzles sound stressful. For everyone else, $39.48 buys more than a walk through old arcades. It gives your group a shared challenge and a fresh way to notice central Paris.
FAQ
Where does the escape game begin?
It begins at 31 Rue du Faubourg Montmartre, 75009 Paris, France.
Where does the activity finish?
The activity ends back at the meeting point on Rue du Faubourg Montmartre.
How long does the escape game last?
The experience lasts about two hours.
Can two people take part?
Yes. The game can be played by two or more people.
What is included for the winning player or team?
The winning player or team receives a free commemorative gift. Professional-quality photographs are also offered at no extra cost.
Can I cancel for a full refund?
Yes. You can cancel at least 24 hours before the start time for a full refund. Cancellations or changes made within 24 hours are not accepted and are not refunded.
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