Reviewed · GIJON
Gijon Self-Guided Sherlock Holmes Murder Mystery Game
Gijón becomes your crime scene in this self-guided Sherlock Holmes game, where your group follows clues, solves phone-based puzzles, and tracks the murder of Balthasar. You start at Plaza Mayor, then let the story send you around the city before returning to the same meeting point.
I like the freedom to begin at any time on your chosen date, and I like the low group price of $31.07 for up to four people. The main catch is that this is a game first, not a guided city tour. The puzzles may bring you to attractive corners of Gijón, but they offer little built-in information about the places themselves.
Key points to know before booking

- Balthasar’s murder drives the story: You follow a suspenseful case with codes, plot twists, digital characters, and clue-based tasks.
- Plaza Mayor is both start and finish: The route begins in central Gijón and returns to the same point.
- One ticket covers up to four people: A group can share one device, while larger parties need extra tickets.
- The game takes about two hours: You set the starting time and move at your own pace.
- The difficulty is easy: Families with children can take part, and no special detective skills are needed.
- The city is a playing area, not the subject: You visit locations to advance the mystery, with limited historical or sightseeing commentary.
Starting the case at Plaza Mayor

Your case begins at Plaza Mayor, the central meeting point in Gijón. The address is Pl. Mayor, Gijón, 33201, Asturias, Spain. This gives you a clear place to gather before opening the game on your phone.
After booking, you receive an email with the instructions. You then download the Loquiz app and use it to begin the mission. The process is self-guided, so there is no guide waiting at the square and no fixed departure group to join.
That setup matters if your day in Gijón is already full. You can choose any starting time on the selected date, rather than building your schedule around a morning or afternoon departure. I would still allow a little extra time before starting, especially if your group needs to install the app, read the instructions, and decide who will hold the phone.
The experience is private. One ticket covers one to four people, with the group sharing a device. That price structure works well for friends, couples, and families. At $31.07 per group, four people pay less than $8 each before any local costs. For one person, the value is less striking, but the game remains a flexible way to spend two hours.
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Following the mystery through Gijón
Once the game starts, your phone guides the route. You follow digital characters, reach designated locations, and complete the next challenge. The city provides the setting, while the app provides the instructions and story.
The exact route is not presented as a traditional list of sightseeing stops. Instead, you move from one place to another to receive new puzzles and story elements. Some of those locations may be parts of Gijón you would not have chosen on your own. That is one of the experience’s better features: the case gives you a reason to walk beyond the most obvious central streets.
You should think of the route as a playful city walk, not as a sightseeing circuit. You may pass appealing areas and attractive public spaces, but the game does not promise detailed explanations of their architecture, history, or local importance. If learning about Gijón is your main aim, bring a guidebook or plan a separate walking tour.
The route ends back at Plaza Mayor. That is useful for planning because you do not need to arrange transport from a distant finish. It also makes the activity easy to fit between meals, shopping, or another appointment in central Gijón.
Solving codes, clues, and photo tasks

The heart of the experience is the puzzle trail. You work through codes, clues, and short tasks that push the story forward. Some challenges are completed through the phone, while others use what you can see around you.
The game also includes photo tasks. These add a physical, social element to an activity that could otherwise feel like a long series of phone questions. If you are playing with children or friends, taking part in the tasks can create the funniest moments, especially when the group has different ideas about how to solve a clue.
The difficulty is listed as easy, making this a sensible choice for families. You do not need prior knowledge of Sherlock Holmes, and the game is designed for people who enjoy casual detective puzzles rather than expert-level riddles. Still, easy does not mean automatic. Your group must pay attention, compare ideas, and follow the instructions in the right order.
A useful approach is to let one person manage the app while everyone else watches for clues and checks the answers. With four people, this keeps the group involved instead of leaving three people trailing behind the phone holder. If you are playing alone, expect a quieter and more focused experience.
What the city adds, and what it does not

The strongest connection to Gijón comes from walking through the city itself. You are not sitting in a room solving a digital case. You move through real streets and public places, and the changing surroundings keep the activity from feeling like a standard app game.
That said, the city is mainly a practical setting for the mystery. The game sends you to locations to open new puzzles, but those places are not necessarily explained. You may learn where to go next without learning why that spot matters to Gijón.
This is the key trade-off. I like the way the route can lead you to parts of the city you might otherwise miss. I would not book it as your only introduction to Gijón, because the activity does not include information about local highlights and does not come with a guide.
You can make the combination work well by scheduling this game after a proper sightseeing walk, or by using it as a lighter activity between visits. The game gives you movement, teamwork, and a story. A separate city tour gives you context.
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A private activity for families, friends, and work groups

The format suits small groups best. One to four people can share a device, which makes the experience feel like a joint case rather than four separate games. Friends can argue over clues, families can divide up the tasks, and colleagues can use it as a simple team activity.
The easy level makes it more accessible than many escape-room-style games. Children can take part, though the group still needs to make sure everyone can follow the app and stay together while walking. The available information says most people can participate, and service animals are allowed.
There is also no need to coordinate with strangers. Your group plays privately, at your own speed, and starts when convenient. Larger parties can buy multiple tickets, though each group of up to four will need its own ticket and device setup.
For a solo player, the game offers a different kind of experience. You will have full control over the route and answers, but you lose the lively debate that gives group mystery games much of their charm. I would choose it alone only if you already enjoy phone-based puzzles and prefer a quiet walk.
Timing your two hours in Gijón
The advertised playing time is about two hours. That is long enough to feel like a proper activity, but short enough to fit into a day of exploring. Your actual pace may depend on how quickly you solve each challenge and how much time you spend at the locations along the route.
Because the start time is flexible, you can avoid the hottest or busiest part of the day if needed. You can also place it before lunch, after a morning visit, or later in the afternoon. The flexible format is especially useful for families, since you are not committed to a fixed group departure.
Treat the two hours as game time rather than a promise of two hours of sightseeing. The route may include attractive places, but pauses for photos, snacks, or extra exploration are not described as part of the official activity. If you stop often, allow more time in your wider schedule.
The return to Plaza Mayor simplifies the end of the experience. You can meet your group there afterward, continue through central Gijón, or use the nearby public transport options. The activity is near public transportation, though no specific routes are provided.
Price, language, and practical value
At $31.07 per group of up to four, the cost is most appealing when shared. Four people can enjoy a private two-hour activity for a modest individual price. A couple still receives a reasonable private experience, while a solo participant pays the full group rate.
The price covers the murder mystery game only. Your phone or another suitable device is not included, and there is no tour guide. You also do not receive general information about Gijón’s highlights, so factor in the cost of any separate sightseeing activity if you want local context.
Written instructions are available in Spanish, English, German, French, Italian, and Dutch. That choice helps mixed-language groups, although the information provided describes the guide language as written, not as live spoken guidance.
The value comes from the combination of flexibility, privacy, and group play. It is less valuable if you are mainly looking for expert local commentary or a carefully explained route through Gijón’s major sights.
What the posted feedback tells me to expect

The overall score is 3.5 from four ratings, so the experience has produced mixed results. The most positive reactions focus on enjoyment, laughter, and the chance to reach parts of the city that might otherwise be missed.
That praise points to the game’s real strength. It gives you a reason to walk, keeps your group talking, and adds a story to an ordinary city outing. The format can be especially good when everyone wants something active but no one wants a formal guided tour.
The main criticism concerns the puzzles and the weak connection to the city. One detailed complaint said the first mystery was not solvable and that the places visited had little to do with the puzzle content. That is an important warning, not a minor detail. Puzzle quality can vary from group to group, and a frustrating early challenge may affect the whole experience.
The practical lesson is simple: book this for the shared game, not for a reliable lesson about Gijón. If your group enjoys working through a mystery and can laugh at an occasional awkward clue, the format may work well. If you expect every location to provide a clear local fact or a perfectly logical puzzle, you may be disappointed.
Booking, cancellation, and access
You receive confirmation when you book. Free cancellation is available if you cancel at least 24 hours before the selected start time. Cancellations within 24 hours are not refunded, and changes made during that period are not accepted.
The activity is private, near public transportation, and service animals are allowed. Most people can participate, but you should remember that this is a walking game using a phone and city locations. The supplied information does not give a detailed accessibility route or describe the surface, distances, or step-free access at each point.
Since the activity depends on a smartphone or another device, check your battery before starting. Bring the booking instructions with you, and make sure your group knows which person will handle the app. These are simple steps, but they prevent avoidable delays once the case begins.
Should you book the Gijón Sherlock Holmes game?
Book it if you want a private, easy mystery for one to four people, especially if you enjoy puzzles, photo challenges, and flexible plans. Families with children, friends looking for a playful walk, and colleagues wanting a light team activity are the best matches.
Skip it if your priority is detailed Gijón commentary, named landmarks, or a guide who can answer questions as you walk. The route may show you pleasant parts of the city, but the game does not explain them in depth.
My advice is to pair it with a separate sightseeing plan. Let the Sherlock Holmes game provide the fun and teamwork, then use a local guide or your own research for the city’s history and major sights. At $31.07 for four people, that combination offers a fair way to add some mystery to your time in Gijón, as long as you accept that the puzzles, not the city education, are the main event.
FAQ
Where does the Sherlock Holmes game start?
It starts at Plaza Mayor, Pl. Mayor, Gijón, 33201, Gijón, Asturias, Spain.
Where does the activity finish?
The game ends back at Plaza Mayor, the same place where it begins.
How long does the game take?
The activity lasts approximately two hours.
Can I choose the starting time?
Yes. You can start at any time on your selected date and play at your own pace.
How many people can use one ticket?
One ticket covers a private group of one to four people. Larger groups can purchase multiple tickets.
Is a tour guide included?
No. This is a self-guided activity played on a smartphone through the Loquiz app.
What languages are available?
The written guide language can be selected in Spanish, English, German, French, Italian, or Dutch.
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