Reviewed · EL PASO
El Paso City Scavenger Hunt by Zombie Scavengers
The fun idea here is simple: instead of following a guide from one fixed stop to another, you and your team turn El Paso into the playing field. An app sends you after items needed for a zombie apocalypse, then awards points for completing challenges. You choose the route, the pace, and the risks.
I like two things right away. First, the private format lets your group play only with people you know, which works well for a birthday or family outing. Second, the one-hour game costs $20 per group of up to 10, so the price can be excellent when you fill the team. The main catch is the open format: you get no set search boundary, so you need to make your own plan and decide how far to walk.
Key points to know before you play

- Open-city game: Search anywhere you choose instead of following a fixed route or marked perimeter.
- One app controls the hunt: Your phone displays the survival items, challenges, scores, and instructions.
- Remote support is included: A remote interactive survival guide can communicate with you by chat during the game.
- Up to 10 people share one price: The $20 fee is charged per group, not per player.
- You supply the smartphone: The activity does not provide an activity-owned phone or private transportation.
- Start and finish downtown: Meet at 114 W Mills Ave, and return to the same meeting point when the hour is over.
Turning El Paso into a zombie survival course

This is not a traditional sightseeing tour with a guide leading you through El Paso. It is a self-guided walking game that uses the city as your search area. Once the activity begins, the app tells you which survival items to seek and which zombie-themed challenges can earn extra points.
You can find the items in any order and choose where to look. That freedom is the heart of the game, but it also changes the way you should approach it. I would spend the first few minutes studying all the available tasks, then group nearby objectives together instead of racing randomly from one place to another.
The game begins at 114 W Mills Ave, in El Paso. The activity ends back at this same meeting point, so you have a clear start and finish. The supplied details do not set a search radius or a particular list of streets, and that matters. You are not being promised a tightly controlled downtown route with every stop mapped out for you.
Think of the experience as a city puzzle with walking between tasks. The city gives you the setting, while the app supplies the rules. Your team decides how much ground to cover and how much time to spend on each challenge.
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How the app-led hunt works
The app is your game board, instruction sheet, scoreboard, and connection to the remote guide. It presents the survival items you need to locate and the zombie-themed challenges available to your group. You then submit your progress through the app and build your score.
The survival items are not arranged in a required sequence. That gives you room to create a route that fits your group. A family with younger players may choose a shorter search area, while a group of energetic teenagers may spread out farther to chase more points.
The challenges add variety to what could otherwise be a simple checklist. They are designed around the zombie theme and award points when completed. Your aim is not only to find everything, but to use strategy so your group earns more points than other teams.
A remote interactive survival guide is available for one hour through chat. This is useful if you need help with the app or want clarification while playing. It is not the same as having a guide walking beside you, so you should be comfortable reading instructions and making decisions as a team.
You also need to bring your own smartphone. The activity does not provide a phone for your group. Before starting, make sure the person handling the app has a charged device and is ready to keep it available throughout the game.
Choosing your route and managing the clock

You get about 60 minutes, which is enough for a brisk, focused game but not an unlimited city walk. Since the search area is open, time management becomes part of the challenge.
I would begin by checking every item and challenge on the app. Look for objectives that seem close together, then make a route that keeps your group moving. If you spend too long chasing one difficult task, you may lose time that could have produced more points elsewhere.
The lack of a defined perimeter is the biggest planning issue. One published comment described confusion about where to look and how far to go. The provider explains that this is intentional: the game lets you explore wherever you want instead of placing you inside a fixed boundary.
That design will suit you if you enjoy making your own decisions. It may frustrate you if you expect clear directions such as walk two blocks, turn left, and search at the next stop. Families should explain this before starting, especially if children expect a guided treasure hunt with obvious answers.
There is no private transportation included, and the activity is described as a self-guided walking experience. Plan to move on foot from the meeting point and use the time wisely. The game is most practical when your group agrees on a comfortable walking area at the start.
Why the private group format matters
Only your group participates, with no strangers added to the team. That makes the game a good fit for a birthday outing, a family activity, or a small gathering that wants something more active than sitting at a restaurant.
The private format also removes some social pressure. You can debate routes, divide tasks, and attempt challenges at your own pace. If your group is competitive, the app gives you a shared target. If you are mainly looking for clean fun, you can treat the points as a bonus rather than the whole purpose.
The capacity is generous for the price. Up to 10 people can play under one $20 group fee. At the full size, that works out to $2 per person before any other personal costs, making this one of the more affordable group activities in El Paso.
A smaller group still pays the same $20, so the value improves as more people join. For one or two players, the cost is less remarkable, but a private pair may appreciate the flexibility and privacy.
The activity is offered in English. That is important for a game that depends on reading instructions, understanding challenge rules, and entering answers or progress through an app.
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A birthday-friendly hour for teens

The clearest audience is a group of teenagers or families who enjoy competition, phones, and a little silly zombie drama. The activity has already been used for a teenage birthday, where the group enjoyed the clean, social format.
I can see why it works for that occasion. Everyone has a reason to keep moving, the app creates a shared goal, and the score gives the group something to discuss after the game. It also avoids the need to plan a full day around the activity. One hour is short enough to fit before or after another El Paso plan.
The game is less suitable for someone seeking detailed local history or a traditional introduction to the city. The supplied information does not promise commentary about El Paso, named landmarks, or a historical route. Your attention stays on survival items, challenges, and points.
It may also be a weak match for a group that dislikes uncertainty. Since you select the search area and receive no fixed perimeter, the experience rewards initiative. You need to accept that part of the fun is figuring out how to play.
The score adds a national competition
Your final score is compared through the app with teams across the country. That feature gives the one-hour activity a lasting competitive edge. You are not only trying to beat the people in your own group. You can also see how your result compares with other teams playing the same type of game elsewhere.
This ranking is useful for groups that like a clear challenge. It encourages you to think about efficiency, not just completion. Do you spend time on a hard challenge for a large reward, or collect easier points quickly? The game gives your team a reason to make those choices.
Still, I would not book it solely for the leaderboard. The national comparison is an added feature, and the central experience remains a self-guided walk with app tasks. Your enjoyment will depend more on how well your group works together than on the final ranking.
A good team should choose one person to manage the app, but that player should not become the only participant. Let different people suggest routes, search for items, and handle challenges. The activity works best when everyone has a role.
What the remote survival guide can and cannot do

The remote guide is available through chat during the one-hour game. This gives you a support channel if something is unclear or you need assistance with the activity. It is a useful safety net for an app-based experience.
You should not expect a guide to walk with you or provide a live tour of El Paso. The activity is self-guided, and the remote host communicates through the app rather than meeting you at each task. That distinction is worth making clear to your group before booking.
The remote support also does not remove the need for basic preparation. You still need your own smartphone, a way to access the app, and a group ready to walk. The guide can help with the game, but your team controls the route and the physical pace.
Price, timing, and practical planning
The listed price is $20 per group of up to 10 people, and all activities plus GST are included. For a full group, the value is strong. You receive a private activity, app-based challenges, a remote guide for one hour, and the chance to compare your score nationally.
The experience is scheduled Tuesday through Sunday from 9:00 AM to 5:00 PM. It is not listed as operating on Mondays. Confirmation is provided at booking, and the meeting point is 114 W Mills Ave.
The activity is near public transportation, which can help if you do not plan to drive. Private transportation is not included. Since the game ends where it begins, you do not need to arrange a separate pickup point.
Service animals are allowed, and most people can participate. The activity is described as a walking game, so consider your group’s comfort with moving around for about an hour. The exact distance depends on the route you create, since there is no fixed boundary.
Cancellation is free if you cancel at least 24 hours before the local start time. Cancellations made within 24 hours are not refunded, and changes inside that window are not accepted.
Who should book Zombie Scavengers in El Paso
I would choose this for a private group that wants a low-cost, active hour with a playful theme. It is especially well suited to teenage birthdays, families, and friends who enjoy app games and friendly competition.
You should book it if you like:
- Making your own route
- Solving tasks as a group
- Walking around the city without a fixed guide
- Competing for points
- Keeping an activity affordable for a larger group
I would think twice if you need a marked route, a set distance, or a guide beside you. The open format is not a flaw, but it is a major part of the product. The experience expects you to be comfortable with a little uncertainty.
The best preparation is simple: charge your phone, meet at 114 W Mills Ave, read the full task list at the start, and agree on how far your group wants to walk. That small amount of planning should help prevent the confusion that can come from having no defined search perimeter.
Should you book this El Paso scavenger hunt?
Book it if your group wants a private, inexpensive, one-hour game rather than a conventional city tour. The $20 group price is hard to beat for up to 10 people, and the zombie theme, national score comparison, and remote chat guide give the walk a clear purpose.
Skip it if you want local history, a fixed itinerary, or detailed in-person guidance. Zombie Scavengers gives you the tools and the challenge, but you supply the route, the walking pace, and much of the strategy. For the right group, that freedom is the fun.
FAQ
Where does the Zombie Scavengers activity begin?
The activity begins at 114 W Mills Ave, El Paso, TX 79901, USA.
Where does the activity end?
The game ends back at the meeting point at 114 W Mills Ave.
How long does the scavenger hunt last?
The activity lasts approximately one hour.
How many people can join one booking?
One group booking covers up to 10 people.
Do I need to bring a smartphone?
Yes. The activity does not provide an activity-owned smartphone, so you need to use your own phone for the app.
Can I cancel for a refund?
Yes. You can receive a full refund if you cancel at least 24 hours before the experience start time. Cancellations or changes made within 24 hours are not accepted for a refund.
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