Reviewed · SAVANNAH
Mysteries on the Move: Scavenger Hunt in Savannah
Savannah becomes your game board in this self-guided mystery hunt. You follow clues about silent-film director Rex King, who was in town filming in 1926, while walking between historic sites. I like the way the story gives purpose to easy-to-miss markers, and I like that one purchase covers your whole group. The main catch is the distance and technology: this can take much longer than two hours if the app misbehaves or you stop often.
I also like the freedom to set your own pace, with no guide or fixed departure time. Chippewa Square and Colonial Park Cemetery add real Savannah atmosphere to the puzzle, but this is not a theatrical mystery with actors waiting at each stop. Much of the work involves reading signs, watching videos, and entering passcodes.
Key points at a glance

- A 1926 murder story: Solve the fictional killing of silent-film director Rex King as you move around Savannah.
- Ten historic stops: Visit places such as Chippewa Square, Colonial Park Cemetery, Savannah Theater, and Telfair Academy Arts and Science.
- A 1.9-mile route: Expect a city walk, with some people finding the first stretch and stop-to-stop distances longer than expected.
- Your phone is the guide: Read public historical markers, find passcodes, watch videos, and submit your final answer.
- Good for groups: Your family or friends can play together with one purchase, up to a maximum of 10 people.
- Flexible timing: The activity is available daily from 8:00 AM to 8:00 PM and ends where it begins.
How the Savannah murder hunt works

This is a self-guided outdoor puzzle, not a conventional walking tour. You begin in Savannah with your smartphone, open the first set of instructions, and head toward the opening location. At each stop, you look for a passcode on a free public historical marker. Enter it to receive the next clue.
The basic rhythm is simple: walk, read, watch, solve, and continue. The mystery concerns Rex King, a silent-movie director visiting Savannah during a 1926 film shoot. Each stop adds information to the case, and the final task asks you to assemble the clues and name the killer.
That format works best if you enjoy having a small goal in front of you. Instead of passing a marker and saying you will read it later, you have a reason to stop now. I find that especially useful in Savannah, where historic plaques and public monuments can easily blur together during a busy sightseeing day.
The videos are important. They carry part of the story and provide clues that are not always obvious from the written instructions. Keep them available as you move through the game. Some players had trouble getting videos to play, and the phone system could log them out when they closed a page, so it is sensible to write down each passcode and keep a record of earlier clues.
More Scavenger Hunts in the USA
- An Epic Scavenger Hunt: New York City Central Park Adventure
★ 4.5 · 244 reviews - Creative Soul Scavenger Hunt of Santa Fe
★ 5.0 · 62 reviews - Keep Austin Weird Scavenger Hunt
★ 4.0 · 51 reviews
Chippewa Square starts the story

Chippewa Square is one of the named stops and a fitting place to begin exploring central Savannah. Its historic setting gives the opening mystery a clear sense of place, while the marker supplies the information needed to move forward.
Your task here is not simply to admire the square. You need to locate the relevant historical information and enter the correct passcode. That makes the stop active without requiring a separate attraction ticket or a scheduled admission time.
The practical issue is navigation. The route is described as a 1.9-mile walk, but the distance from the starting point to the first stop can feel significant. One account put that first stretch at about 1.25 miles, followed by movement back and forth across the historic district. If you are traveling with young children, older relatives, or anyone who dislikes long walks, check the route on your phone before setting out and allow more time than the advertised two hours.
Chippewa Square is also a good place to slow down. You can solve the clue, then spend a few minutes looking around rather than rushing to the next screen. The activity gives you a reason to notice the square, but you control how much sightseeing you add.
Colonial Park Cemetery adds a darker mood
Colonial Park Cemetery is the second listed stop and one of the most atmospheric parts of the route. Its setting fits a murder mystery better than a cheerful plaza does, giving the story a change of tone as you continue gathering evidence.
Here, you again use accessible historical information rather than entering a building or meeting a costumed character. That keeps the activity affordable to operate and easy to join during the stated opening hours. It also means the experience depends on your attention. If you skim the marker or miss a video, the next puzzle may feel less clear.
I would give yourself time at this stop. The cemetery is not merely a checkpoint to cross off. It is part of the value of the route, especially for anyone interested in Savannah’s past and public memorial spaces. The mystery provides a framework, but the site itself is what makes the walk worthwhile.
The cemetery can also expose the limits of the format. If you expected a live investigation, you may find the actual task closer to a guided reading exercise with a fictional plot. That is not a flaw for puzzle fans who like finding answers in public information, but it can disappoint anyone looking for actors, elaborate props, or difficult deductive challenges.
Ten stops turn sightseeing into a route

The full hunt includes 10 places of historical significance. In addition to Chippewa Square and Colonial Park Cemetery, the route includes Savannah Theater and Telfair Academy Arts and Science. The exact order of every stop is not given in the activity information, so you should rely on the live instructions in the phone-based game rather than plan the entire route from a printed list.
Savannah Theater gives the hunt a connection to the city’s performing-arts past. Telfair Academy adds an art and science angle, which helps the route feel broader than a cemetery-to-square walk. Each location gives you a new setting and another reason to look closely at a marker you might otherwise pass.
The route is not only about famous postcard views. Its appeal comes from linking several historic locations into one small investigation. You see parts of the city while staying focused on a story, and you can pause for photos, food, or a closer look at a building.
There is a tradeoff. The clues may lead you in a pattern that feels like backtracking. One person used a car between stops and had someone remain inside to avoid parking fees during short clue searches. That approach may reduce walking, but it can add its own parking and traffic problems, and the activity is designed as an outdoor walking hunt. I would treat the car as a backup for mobility needs, not as the ideal way to play.
Same streets, a different set of clues:
- Branson Murder Mystery- Branson’s Original #1 Murder Mystery
★ 5.0 · 1,513 reviews - The Escape Game Orlando: Epic 60-Minute Adventures on I-Drive
★ 5.0 · 730 reviews - The Escape Game Pigeon Forge: 60-Minute Adventures on The Island
★ 5.0 · 646 reviews - The Escape Game Cincinnati: 60-Minute Adventures at The Banks
★ 5.0 · 546 reviews
The two-hour estimate needs a margin

The stated duration is approximately two hours. The route itself is listed at 1.9 miles, which sounds manageable for most people with moderate physical fitness. In practice, you should leave extra time for reading markers, watching videos, solving clues, taking breaks, and finding each location.
Some people finished in a reasonable outing. Others needed much longer, with one account describing a five-hour day. The difference likely comes from walking speed, time spent at the sites, technical trouble, wrong turns, and how carefully you work through the clues.
I would plan a half day rather than squeeze this between two timed attractions. That gives you room to enjoy Savannah instead of treating the game as a race. It also helps if a video needs to be replayed or the phone page has to be restarted.
The walk requires a moderate level of physical fitness. Wear comfortable walking shoes and carry a charged phone. The activity is outdoors and on the move, so rain can affect your ability to finish. It has been completed in poor weather, but wet conditions can make a long route less pleasant and can complicate phone use.
A family puzzle with a simple level of difficulty
The hunt is family-friendly and works for a group of friends, with one purchase covering everyone in your party. The maximum group size is 10. That makes the cost more useful for a family or small group than for a solo participant, since everyone can work from the same activity rather than buying separate places.
The clues are generally not presented as highly difficult. The challenge comes from noticing the right information, entering passcodes correctly, following the route, and combining the material at the end. Children who enjoy mysteries can take charge of searching for marker details, while adults can manage the map and phone.
The game may suit older children and teens better than very young ones. You will spend real time reading historical signs and walking between stops. There is no information about special child programming, guide-led storytelling, or a shortened route, so families should judge the distance and attention span of their own group.
It is also a nice option for local residents. The activity gives you a reason to stop at markers you may normally pass on the way to somewhere else. For a first-time visitor, it adds a story to familiar sightseeing. For someone who already knows Savannah, it can make well-known streets feel newly purposeful.
Phone problems can change the whole experience

Your smartphone is essential. It delivers the instructions, presents the videos, accepts the passcodes, and helps you reach the next location. This keeps the activity flexible, but it creates a single point of failure.
Make a written list of every passcode as you go. That simple step can save time if the app logs you out or if you accidentally close a page. Keep the phone charged, and avoid assuming that a video will always load perfectly. Several parts of the mystery depend on the videos, so missing them can make the final answer harder to determine.
The technology also affects your sense of progress. A live guide can explain a clue or point out a missed detail. Here, you need to troubleshoot on your own. If you like independent puzzles, that is part of the fun. If you prefer a smooth, guided experience, technical glitches may frustrate you more than the mystery entertains you.
Because the activity has no fixed guide, you can pause whenever you like. Stop for lunch, wait out rain, or spend longer at a cemetery or square. Just remember that the stated two-hour duration is not a firm appointment window, and the daily availability runs from 8:00 AM to 8:00 PM.
Is the price good value?

No price is provided here, so I cannot judge the exact cost. The value depends heavily on the size and style of your group.
For a family or group of friends, one purchase covering everyone can make the activity economical compared with several individual admissions or a private guide. You also visit public sites, so the core sightseeing does not require separate attraction tickets at the listed stops.
For a solo player, the value is less obvious. You still receive the story and puzzle, but you carry the full cost alone and have no teammates to share the solving. The route can also take longer than expected, which matters if you are comparing it with a short, fixed-price walking tour.
I would think of the purchase as paying for a self-guided story layered onto a Savannah walk. If you value independent exploring and group entertainment, that can be worthwhile. If you only want historical facts, the free markers provide much of the raw information without the game.
Who should book this Savannah activity?
I would recommend it to families with older children, mystery fans, small groups of friends, and local residents who want a reason to explore familiar streets. It suits people who enjoy setting their own pace and solving clues from real places.
You should think twice if you dislike walking, need a tightly timed schedule, or want a guide who explains every stop in person. The route can involve more walking than the short description suggests, and the app can be frustrating if pages close or videos fail.
Service animals are allowed, and the activity is near public transportation. It begins and ends at the meeting point in Savannah. Since the booking is non-refundable and cannot be changed, make sure your group is comfortable with the walking distance, outdoor format, and phone-based format before purchasing.
Should you book it?
Book it if you want a playful way to connect Savannah’s historic markers, especially with a family or small group. The best parts are the Rex King story, the freedom to stop and explore, and the chance to visit several important sites with one shared purchase.
Skip it if you expect an actor-led murder mystery or a quick 1.9-mile stroll. Plan for extra time, bring walking shoes, keep a record of every passcode, and watch every video. With those expectations, this can turn ordinary sightseeing into a focused city puzzle. Without them, the distance and app issues may overshadow the fun.
FAQ
How long does Mysteries on the Move take?
The activity is described as approximately two hours, but completion times can vary. Walking, clue solving, video playback, breaks, and technical problems may extend the outing considerably.
How far is the walking route?
The route is listed as 1.9 miles. The distance between the starting point and the first stop may feel longer than expected, and the route can involve movement back and forth through the historic district.
Where does the activity start and finish?
It starts in Savannah, Georgia, and ends back at the meeting point.
What locations are included?
Named locations include Chippewa Square, Colonial Park Cemetery, Savannah Theater, and Telfair Academy Arts and Science. The full hunt includes 10 historic stops.
Do I need a smartphone?
Yes. You use your smartphone to follow the activity, access videos, enter passcodes, and submit your final answer.
Is the activity guided?
No. It is self-guided and played at your own pace. You follow the instructions on your phone while visiting the stops.
Can my whole group play together?
Yes. Your family or group of friends can play together with one purchase. The activity has a maximum of 10 participants.
When is it available?
It is listed as available Monday through Sunday from 8:00 AM to 8:00 PM, for the stated operating period ending December 7, 2026.
Just added around the USA
- Maine: Belfast Family Treasure Hunt★ 4.0 · 4 reviews
- The Escape Game: Epic 60-Minute Adventures in Austin★ 5.0 · 8 reviews
- The Escape Game: Epic 60-Minute Adventures in Gatlinburg★ 4.9 · 7 reviews
- Outdoor Escape Room in Washington, D.C. – Adams Morgan★ 5.0 · 17 reviews
- Outdoor Escape Room in Sacramento – Downtown★ 5.0 · 4 reviews
- Savannah Scavenger Hunt and Highlights Self Guided Audio Tour★ 4.5 · 11 reviews
- Savannah Shenanigans Scavenger Hunt★ 5.0 · 10 reviews
- Old Sacramento Scavenger Hunt Walking Tour and Game★ 4.5 · 3 reviews
Scavenger Hunts, compared.

Amazing Cozumel Race: Small-Group Tour and Scavenger Hunt
Read our review →
An Epic Scavenger Hunt: New York City Central Park Adventure
Read our review →
Escaping and spying on the Berlin Wall Scavenger hunt
Read our review →Browse the lists this tour appears in





