Reviewed · SAVANNAH

Amazing Scavenger Hunt: Getting Paranormal in the Peach State

★ 3.5 · 5 reviews 2 hours (approx.) From $12 Operated by Let's Roam · Bookable on Viator
Book on Viator →

Savannah’s ghost stories make a fine excuse for a walk. This self-guided hunt takes you past burial grounds, old inns, squares, mansions, and theaters while your phone delivers riddles and photo tasks. You set the pace, choose your role, and decide whether the mood should be a sunny history walk or a flashlight-lit night outing.

I like the freedom to start anytime between 7:00 AM and 10:00 PM, and I like that up to 10 people can play together. The digital photos are yours to keep, so the activity gives you more than a score at the end. The main concern is the app: one reported attempt failed, and customer service could not get it working, so check your phone and download instructions before setting out.

Key points to know before you go

Amazing Scavenger Hunt: Getting Paranormal in the Peach State - Key points to know before you go

  • Seven historic Savannah stops: The route includes The Olde Pink House, Wright Square, Colonial Park Cemetery, The Pirates’ House, Andrew Low House Museum, Historic Savannah Theatre, and Madison Square.
  • A flexible two-hour walk: Start whenever you like, move at your own speed, and return to the meeting point at 20 E Broad St.
  • Three player roles: Choose Braniac, Photographer, or Mapper, with separate tasks and photo challenges for each player.
  • Nighttime adds atmosphere: You can use your phone flashlight after dark, though daytime offers an easier look at Savannah’s architecture.
  • Private group format: Only your group participates, with no guide to lead the way or provide live commentary.
  • Low price, limited backup: At $12.31 per person, it is inexpensive, but attraction admission, transport, food, and drinks are extra.

A ghost hunt built around Savannah’s oldest streets

Amazing Scavenger Hunt: Getting Paranormal in the Peach State - A ghost hunt built around Savannah’s oldest streets

This is not a traditional walking tour with a guide at the front and a stream of stories along the way. It is a phone-based scavenger hunt. The Let’s Roam app supplies the map, riddles, photo prompts, scoring, and leaderboard. You and your group decide how seriously to take the competition.

Savannah is a fitting setting. The city’s past includes both the Revolutionary War and the Civil War, and its squares, cemeteries, inns, and historic houses provide plenty of material for ghost lore. The activity frames those places through stories of spirits and unexplained events, while also giving you a reason to notice the architecture and street plan.

The hunt takes about two hours, though your actual time can vary. You can pause to look around, take extra photos, or visit another sight along the way. One useful advantage of the self-guided format is that you are not tied to a group schedule. If your family needs a snack break or your friends want to spend longer in a square, you can do so.

The tradeoff is just as clear. There is no tour guide, so nobody is there to add context when the app gives you a clue or to answer a question about Savannah’s past. If you want a polished ghost-story performance, choose a guided ghost walk instead. If you like solving tasks and setting your own rhythm, this format is a better match.

More Scavenger Hunts in the USA

Starting at 20 E Broad Street

The activity begins at 20 E Broad St, Savannah, GA 31401, and ends back at the same meeting point. The route is designed as a walking circuit through historic Savannah, not a bus or vehicle tour. Private transport is not included, so plan to reach the starting point on your own.

You may begin any time from 7:00 AM to 10:00 PM, Monday through Sunday. That broad window is useful for fitting the hunt around meals, museums, or other plans. A morning start should give you plenty of daylight. An evening start can create the spooky mood the theme promises, especially when you use your phone’s flashlight.

I would check the weather before choosing your start time. Comfortable shoes and weather-appropriate clothing matter because you will be outside and on foot for roughly two hours. A moderate level of physical fitness is recommended, though no specific distance or steep terrain is provided.

Your smartphone is the key piece of equipment. Charge it fully before leaving, and bring a power bank if your battery is not reliable. You need the phone for navigation and interaction with the app, not simply for checking in at the start.

The Olde Pink House sets the tone

Amazing Scavenger Hunt: Getting Paranormal in the Peach State - The Olde Pink House sets the tone

The first stop is The Olde Pink House, one of Savannah’s best-known historic buildings. Its name points to its distinctive exterior, and its reputation fits the supernatural theme. Here, the hunt begins mixing Savannah’s architecture with its ghost stories.

Expect to use the app to find a clue or complete a challenge rather than to receive a long talk about the building. Your group may need to pause outside, look carefully at the surroundings, and decide how to frame a photo. The stop works well as an opening because it gets you examining the city instead of simply following a sidewalk.

If you are playing with a family, assign roles before you start. A child or teen may enjoy the Photographer role, while another person may prefer Mapper or Braniac. The individual roles help keep a larger group involved instead of leaving one person to control the phone.

Wright Square brings history into the game

At Wright Square, the hunt moves into one of Savannah’s protected public squares. The squares are part of the city’s signature design, and they offer a calmer setting for solving clues and taking photos.

This is also a place where the game’s pace matters. You can stop, look at the surrounding buildings, and let the app challenge guide your attention. The activity does not include attraction fees, so simply reaching a stop does not necessarily mean you have entered a paid site. Keep that distinction in mind if the route points you toward a place with its own admission.

The square may be especially useful for groups with mixed interests. Someone interested in history can study the setting, while someone who prefers competition can focus on points and the leaderboard.

Colonial Park Cemetery adds the chills

Colonial Park Cemetery is the most obvious match for a ghost-themed route. Burial grounds bring the city’s stories into sharper focus, and this stop gives the hunt its strongest supernatural setting.

Visit during daylight if you want to examine the grounds and surrounding streets with less pressure. Choose the evening if your group wants a darker atmosphere and is comfortable using a phone flashlight. The activity information specifically suggests nighttime for a more spine-tingling outing, but it does not promise a live paranormal encounter. The mood comes from the place, the stories, and your imagination.

Show respect here. Keep voices reasonable and follow any posted rules. A scavenger hunt should add interest without turning a cemetery into a playground. The app may ask for a photo challenge, but you should still use good judgment about what and whom you photograph.

The Pirates’ House adds an old-inn setting

The next stop is The Pirates’ House, a historic Savannah site associated with old tales of sailors and pirates. Its name alone gives the route a change of mood after the cemetery.

This stop is a good example of how the hunt blends culture and supernatural stories. You are not visiting only burial grounds. You are also seeing places connected with Savannah’s food, lodging, and maritime past. The route gives you a reason to notice how many different kinds of stories can collect around one old city.

Food and drinks are not included. If you decide to eat at or near the stop, treat that as a separate expense and allow extra time. The self-guided format makes that easy, but a meal will extend the two-hour estimate.

Andrew Low House Museum brings in historic homes

Amazing Scavenger Hunt: Getting Paranormal in the Peach State - Andrew Low House Museum brings in historic homes

The Andrew Low House Museum shifts the route toward Savannah’s grand residential architecture. This is a useful daytime stop because you can appreciate the exterior details, mansion scale, and historic neighborhood setting while continuing the challenge.

Attraction admission is not included, so do not assume the hunt ticket gives you entry to the museum. The route may take you to the building, while your activity continues from public areas through the app. If seeing the interior is important to you, check admission separately and allow time beyond the estimated hunt duration.

This stop also shows the value of the photo tasks. The digital copies give you a record of the buildings and challenges, not just a final score. The photos can become a simple souvenir of the walk, especially if each player chooses a different role.

Historic Savannah Theatre keeps the route varied

Amazing Scavenger Hunt: Getting Paranormal in the Peach State - Historic Savannah Theatre keeps the route varied

The Historic Savannah Theatre adds a performance venue to the itinerary. After squares, a cemetery, an inn, and a house museum, the theater gives you another type of historic setting to identify and photograph.

Again, the hunt is not a theater ticket. The included service covers the self-guided adventure, app access, challenges, digital photos, and support. It does not cover attraction fees. If you want to attend a performance or tour an interior, you will need a separate plan.

The route’s variety helps keep the two-hour walk from feeling repetitive. Each stop asks you to look at Savannah through a slightly different lens: public square, cemetery, restaurant or inn, private home, and theater.

Madison Square closes the loop

The final listed stop is Madison Square, another of Savannah’s protected squares. It provides an open setting for the last clues and gives the route a natural finish before you return to 20 E Broad St.

A final square is practical for a group because it offers room to regroup and compare scores. You may finish at different speeds if one person is taking more photos or working through a difficult riddle. Since the activity ends back at the meeting point, keep track of your route and battery as you approach the final challenge.

The app’s leaderboard adds a competitive layer. You can earn points by solving clues and completing photo challenges, then compare your result with other players around the country. That feature will appeal to competitive friends, though it may matter less to a family that simply wants a guided reason to walk.

What the app and player roles add

Each player receives an individual role, with three options: Braniac, Photographer, and Mapper. The roles give everyone a job and can prevent one confident phone user from taking over the entire game.

The Braniac role should suit someone who enjoys riddles and problem-solving. The Photographer is a natural choice for anyone who likes framing pictures and collecting visual memories. The Mapper fits the person who enjoys navigation and keeping the group oriented.

The app also includes maps, photo challenges, riddles, and leaderboards. Digital copies of your challenge photos are included, which is a useful bonus at this price. Phone, email, and chat support are also available, although technical support is not a guarantee that every problem will be fixed quickly.

There is one important warning. A reported attempt with this specific hunt did not work, and customer service could not make it function, requiring a switch to another hunt. I would download the app and read the starting instructions before everyone meets, not when the group is already standing at the starting point. A full battery and a backup power bank are sensible precautions.

Is $12.31 a good value?

At $12.31 per person, this is a low-cost way to organize a private activity in central Savannah. A group of friends or an older family can get a two-hour plan, a route through seven notable areas, app access, challenges, scoring, and digital photos without paying for a private guide.

The value is strongest if you want structure but not a fixed schedule. You get enough direction to keep moving, yet you can pause for other sights along the way. The price also works well for a group of up to 10 people, since the cost is easy to divide among several players.

The value is weaker if you expect admission to historic attractions, transport, meals, or live storytelling. None of those are included. You are paying for the game layer and route, not an all-inclusive Savannah tour.

The limited rating of 3.6 from five ratings also tells me to keep expectations sensible. One account describes a pleasant walk through Savannah that allowed time to explore other sights. Another describes a technical failure. The product can be a fun way to organize a walk, but the phone system is central enough that you should prepare for that risk.

Who will enjoy this Savannah activity?

I would recommend it most to friends, couples, and older families who enjoy puzzles, photos, and a little competition. Groups of up to 10 can play, and the private format means you do not need to keep pace with strangers.

It suits people who want a self-guided outing. You can start in the morning, during the afternoon, or at night, then pause when another Savannah sight catches your eye. The daytime option is better for architecture and easy navigation. The nighttime option offers more atmosphere but calls for extra care with visibility, weather, and battery life.

It is less suitable if you want a guide sharing detailed stories at every stop. It may also frustrate anyone who dislikes phone-based activities or expects guaranteed technical support. The no-refund policy makes it especially important to confirm that your group wants this format before booking.

Service animals are allowed, and the route is near public transportation. No minimum age is required, though adults should choose the timing and pace that suit their group. Since the activity calls for moderate physical fitness, comfortable shoes are a practical choice.

Should you book Getting Paranormal in the Peach State?

Book it if you want an inexpensive, flexible way to see central Savannah with a ghost-story theme. The best reasons are the seven varied stops, the private format, the choice of player roles, and the chance to keep digital challenge photos. It is a clever option for a group that would rather solve clues than follow a guide.

Skip it if your priority is a dependable app-free tour, formal historical commentary, or included entry to museums and other attractions. Before committing, make sure everyone has a charged phone and understands that this is a game, not a guided ghost walk. For the right group, it turns a familiar Savannah stroll into a playful two-hour challenge. For the wrong group, the missing guide and possible app trouble will matter more than the low price.

FAQ

How long does the Savannah Ghost Adventure Hunt take?

The activity takes approximately two hours, but you can move at your own pace and stop to explore other sights along the way.

Where does the hunt start?

It starts at 20 E Broad St, Savannah, GA 31401, USA.

Where does the activity end?

The hunt ends back at the meeting point at 20 E Broad St.

What are the hours for starting the hunt?

You can start from 7:00 AM to 10:00 PM, Monday through Sunday.

Is this a guided walking tour?

No. It is a self-guided private activity that uses the Let’s Roam app for maps, riddles, photo challenges, and leaderboards.

How many people can play together?

Up to 10 people can play in one group.

What roles can players choose?

Players can choose Braniac, Photographer, or Mapper. Each player receives an individual role and photo challenges.

Is food, transportation, or attraction admission included?

No. Private transport, attraction fees, food, and drinks are not included.

What should I bring?

Bring a fully charged smartphone, and consider carrying a power bank. Comfortable shoes and clothing suited to the weather are recommended.

More like this

Scavenger Hunts, compared.

The full Scavenger Hunts list →
Scavenger Hunt Self-Guided Tour for Children
★★★★★★★★★★4.5· 319 reviews

Scavenger Hunt Self-Guided Tour for Children

Read our review →
Amazing Cozumel Race: Small-Group Tour and Scavenger Hunt
★★★★★★★★★★5.0· 291 reviews· from $81

Amazing Cozumel Race: Small-Group Tour and Scavenger Hunt

Read our review →
3hr Seaside Scavenger hunt
★★★★★★★★★★5.0· 250 reviews· from $140

3hr Seaside Scavenger hunt

Read our review →
An Epic Scavenger Hunt: New York City Central Park Adventure
★★★★★★★★★★4.5· 244 reviews· from $14

An Epic Scavenger Hunt: New York City Central Park Adventure

Read our review →
Old Town Self-Guided Scavenger Hunt Tour
★★★★★★★★★★4.5· 151 reviews

Old Town Self-Guided Scavenger Hunt Tour

Read our review →
Self-Guided Family and School Class Scavenger Hunt
★★★★★★★★★★4.6· 128 reviews

Self-Guided Family and School Class Scavenger Hunt

Read our review →
Escaping and spying on the Berlin Wall Scavenger hunt
★★★★★★★★★★4.5· 128 reviews· from $22

Escaping and spying on the Berlin Wall Scavenger hunt

Read our review →
Düsseldorf: Scavenger Hunt Self-Guided Tour
★★★★★★★★★★4.6· 127 reviews

Düsseldorf: Scavenger Hunt Self-Guided Tour

Read our review →

Browse the lists this tour appears in

Scroll to Top

Explore the games

Pick a room, a street or a table.