Reviewed · MONTREAL
Montréal Scavenger Hunt and City Highlights Walking Tour
Old Montréal becomes a game on this self-guided scavenger hunt, with the Explorial app leading you from Place d’Armes to the Old Port. You solve questions at historic sites, follow map hints, and earn points for creative photo tasks. It is a smart way to sightsee without paying for a traditional guide.
I like the low $15.93 price and the freedom to stop whenever you wish. I also like that the route mixes major sights with small details you could otherwise walk past. The main drawback is simple: this is not for everyone. If your family wants a lively guide or dislikes phone-based activities, the game may feel slow, especially on a hot day.
Key points to know before you play

- Private and flexible: Only your group takes part, and the activity has no fixed time limit.
- A strong Old Montréal route: The stops include Notre-Dame Basilica, Bonsecours Market, Place Vauquelin, and the Old Port.
- More than a photo walk: You answer questions, follow clues, and complete creative picture challenges for points.
- Good value for independent sightseers: At $15.93 per person, it costs far less than many guided city tours.
- Plan for about two hours: You can finish sooner or pause along the way, but the average playing time is one to two hours.
- Best for small groups: Families, couples, and friends who enjoy light competition will get the most from it.
A playful way to meet Montréal
This activity gives you a simple mission: get to know Montréal by walking, looking closely, and solving small challenges. You begin at Place d’Armes, then use the app’s map and clues to reach a series of sights around Old Montréal and the waterfront.
The format matters. You are not tied to a guide’s schedule, and nobody is rushing you from one stop to the next. If you want to spend extra time at Notre-Dame Basilica, pause for a drink, or take shelter from the sun, you can do so.
The app asks you to do three things. First, find a landmark with the help of hints and a map. Second, answer questions about what you see. The answers are often on signs, images, or the buildings themselves, so you need to pay attention. Third, complete photo challenges that reward imagination rather than simple sightseeing.
I see this as a middle ground between a guided walk and wandering on your own. You get a route and a purpose, but you still have room to set the pace.
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Starting at Place d’Armes and Notre-Dame Basilica

The meeting point is Place d’Armes, in front of Notre-Dame Basilica. This puts you in a useful part of Old Montréal, close to several of the city’s best-known historic sights.
The first stop, Notre-Dame Basilica, gives the game a strong opening. You will likely be asked to inspect details around the sight and find answers from available signs or visual clues. That makes the stop more active than simply taking a picture outside.
Keep in mind that this is an app-led activity, not a guided interior visit. The supplied details do not promise entrance to the basilica, so you should treat the stop as part of the outdoor route unless your booking information says otherwise.
Place d’Armes can also be a busy starting area. Have the access code ready, download the Explorial app before you arrive, and make sure your phone has enough battery for maps, questions, and photos.
Walking toward the Old Port

From the historic center, the route heads toward Grand Quai du Port de Montréal. This gives you a change of scene, from old stone streets and civic buildings to the open waterfront.
Grand Quai is a useful stop for the photo tasks. The setting offers more space and broad views, though the exact challenge will depend on the app’s instructions. You may be asked to frame a creative image or identify a detail along the route.
The waterfront portion also helps break up the sightseeing. You are not looking at churches and market buildings the whole time. You get a sense of Montréal as a port city, with the route linking the old center to the riverfront.
Your comfort will depend heavily on the weather. One participant found the activity less appealing during a very hot afternoon, mainly because shade was limited and the extra tasks felt like work. I would choose a cooler part of the day when possible, and carry water even though the route lasts only about two hours.
Old Montréal, where the game works best

The route includes both Vieux-Montréal and another Old Montréal stop listed separately. In practical terms, expect a sustained walk through the historic district rather than two completely different neighborhoods.
This is where the scavenger hunt makes the most sense. Old Montréal rewards close attention. Building fronts, plaques, signs, monuments, and public spaces all give the app material for its questions. You are encouraged to look up from the map and notice the details around you.
The activity also lets you choose how competitive you want to be. You can chase points and compare your photo results with friends, or treat the tasks as prompts that help you notice the area. If you are traveling with teenagers, the competition may add interest, but it is not a guaranteed hit. One family found the side tasks boring for older teens, so know your group.
For couples and friends, the format can be pleasantly low-pressure. You solve problems together, take pictures, and decide when a stop deserves more time. Families with younger children may like the hunt, though the app and walking demands mean an adult will need to keep the group organized.
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Place Vauquelin and the fountain

Place Vauquelin is one of the route’s more attractive public spaces, with its fountain and position near Montréal’s civic center. It gives you a clear target for the map and another chance to answer questions based on what is in front of you.
This type of stop shows the difference between a regular walking route and a scavenger hunt. Without the app, you might photograph the fountain and move on. With the game, you have a reason to examine the setting and search for information.
Do not expect a long formal explanation at every stop. The learning comes in short bursts. You locate the place, read what is available, answer a question, and continue. If you prefer long historical talks, a human-led tour may suit you better. If you like learning in small pieces, the format works well.
Bonsecours Market and the nearby chapel

Bonsecours Market, or Marché Bonsecours, is one of the route’s key landmarks. Its large historic building gives the app another strong visual target, and the surrounding district is well suited to a walking game.
The questions here should encourage you to look at the building and its surroundings rather than simply check off the stop. This is one of the better parts of the route for learning about Montréal’s architecture and public history without sitting through a lecture.
Nearby Notre-Dame-de-Bon-Secours Chapel adds another layer to this part of the walk. The chapel is a distinct religious landmark, and its presence helps show how several different types of historic buildings sit close together in Old Montréal.
Again, the supplied details do not confirm interior admission. Plan on using the chapel as a sight within the walking route unless your access instructions provide more detail. If you want to explore every interior, allow extra time beyond the average one to two hours.
Finishing at La Grande Roue de Montréal

The route ends at La Grande Roue de Montréal, the large observation wheel by the waterfront. Its size makes it easy to recognize, and it provides a memorable final landmark for the game.
This final stop also gives the route a sense of movement. You begin near Place d’Armes, pass through Old Montréal, reach the port, and finish near one of the waterfront’s most recognizable attractions.
The activity does not state that a ride on La Grande Roue is included. Think of it as the final sight and game stop, not an included attraction ticket. You can decide separately if you want to spend more time there after completing the challenge.
The experience ends back at the meeting point according to the supplied details. Since the route includes several waterfront and Old Montréal stops, be ready for a full walking loop rather than a quick cluster of nearby monuments.
What the app adds, and where it falls short

The Explorial app is the guide, map, quiz, and scorecard. After you buy your ticket, you receive an access code. Download the app, go to the starting point, and begin.
The map function is useful because it removes the need to plan a route through the district yourself. Hints help you find each sight, while the questions give you a reason to stop and look around.
The photo tasks are the most social part of the experience. They ask for creativity, not just proof that you reached a landmark. This can be fun with friends or family, especially if your group enjoys taking silly or inventive pictures.
The tradeoff is that a phone becomes central to the outing. You need to read instructions, check the map, answer questions, and take photos. That can pull your attention away from the city if you focus too hard on points. I would use the game as a prompt, then put the phone away between stops.
The activity is offered in English. The supplied information does not list other language options, so English speakers should be the safest match.
Price, pace, and practical value
At $15.93 per person, this is an inexpensive way to spend around two hours in Montréal. The value is strongest if you want a planned route but do not need a live guide.
A private activity at this price is unusual in one useful way: only your group participates. You do not have to keep up with strangers, and you can decide how seriously to take the scoring. It also makes the cost easier to justify for a couple or family looking for a modest activity between larger attractions.
The price does not include any stated admission to Notre-Dame Basilica, Notre-Dame-de-Bon-Secours Chapel, or La Grande Roue. You are paying for the app-based hunt and route, not a package of entry tickets.
The average booking lead time is about ten days. That suggests you should reserve ahead during a busy Montréal visit, even though the activity operates daily. Listed hours run from midnight to 11:30 p.m., so you have broad scheduling freedom. Still, daylight will make it easier to read signs, see building details, and complete photo tasks.
Free cancellation is available up to 24 hours before the start time for a full refund. Cancellations or changes made within 24 hours are not refunded or accepted. Service animals are allowed, public transportation is nearby, and most people can take part.
Who will enjoy this most
I would choose this activity for:
- Couples who want an inexpensive shared challenge
- Families who enjoy quizzes, maps, and photo games
- Friends who like light competition
- Independent sightseers who want structure without a guide
- Repeat visitors looking for a new way to walk through Old Montréal
I would be more cautious if your group wants a detailed history talk, dislikes using phones, or expects a tour guide to tell stories at every stop. The activity teaches through observation and short questions. It does not replace a full historical walking tour.
The weather also matters. A hot afternoon can make the walk and side tasks feel tiring. Pick a comfortable time, bring water, and plan a break if needed. Since the activity has no strict time limit, you can make the day easier on yourself.
Should you book this Montréal scavenger hunt?
Book it if you want a low-cost, private way to see Old Montréal while keeping control of your schedule. The route covers major sights, the app gives your walk direction, and the questions help you notice more than you would on a casual stroll.
Skip it if you want a guide’s personality, long explanations, or a polished sightseeing lecture. The best match is a curious couple, family, or friend group that enjoys solving small challenges together.
At $15.93, the risk is modest. Go in expecting a flexible app game through Montréal’s historic center, not a traditional tour, and you are likely to get good value from the two-hour route.
FAQ
Where does the Montréal scavenger hunt start?
It starts at Place d’Armes, Montréal, Québec H2Y, Canada.
Where does the activity end?
The activity ends back at the meeting point.
How long does the experience take?
The average playing time is about one to two hours, with the tour described as approximately two hours.
Is the activity timed?
No. You can explore at your own pace, take breaks, and continue when you are ready.
What landmarks are included?
Stops include Notre-Dame Basilica, Grand Quai du Port de Montréal, Old Montréal, Place Vauquelin Fountain, Bonsecours Market, Notre-Dame-de-Bon-Secours Chapel, and La Grande Roue de Montréal.
How does the scavenger hunt work?
You use hints and the app map to find sights, answer questions about them, and complete photo tasks for points.
How do I access the game?
After purchasing, you receive an access code. You then download the Explorial app, go to the starting point, and begin.
Is the activity private?
Yes. Only your group participates in the activity.
Is the tour offered in English?
Yes. English is listed as the available language.
Can I cancel for a refund?
Yes, if you cancel at least 24 hours before the experience start time. Cancellations within 24 hours are not refunded.
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