Reviewed · THE HAGUE
90 minutes Self Guided Walking Tour with puzzles in Den Haag
The best thing about this experience is the way it turns central The Hague into a playable city walk. You are not simply led from one sight to the next. You follow clues, study details, and work out answers as you move from Het Plein to the Peace Palace.
I like the low group price, especially if five people share the $23.23 cost. I also like the route itself: it links royal buildings, government offices, an old shopping arcade, museums, and one of Europe’s best-known peace institutions without charging admission for the outdoor stops. The main catch is that the app and puzzles need to work smoothly, and the 90-minute schedule can feel tight if your group stops often or meets construction along the way.
Key points at a glance

- A private puzzle walk for up to five people: You pay per group, not per person, making this a useful option for families, friends, or a small team.
- A route through major The Hague sights: The walk connects Het Plein, the Binnenhof, Noordeinde Palace, Panorama Mesdag, and the Peace Palace.
- Outdoor sightseeing rather than museum entry: The route shows you the buildings from outside. Admission to Escher in The Palace and Panorama Mesdag is not included.
- A game built into the sightseeing: Questions and visual clues give you something to solve as you walk, with the final answer tied to the case.
- Bring your own phone and data: The Discovery Trips app is included, but the smartphone, internet connection, and mobile data are not.
- Allow a little breathing room: The advertised time is 90 minutes, but puzzle solving, photographs, or a temporary construction problem can add time.
Why this puzzle walk works in The Hague

The Hague is a good city for a self-guided game because its sights are close together but varied. In a short stretch, you move from the political heart of the Netherlands to royal streets, grand museum buildings, a quiet square, and the Peace Palace.
The Discovery Trips game is called The Mole Hunt. That gives the walk a light mystery theme rather than the feel of a standard audio guide. You and your group use the app, read questions, look for clues, and discuss possible answers. The game element is simple enough for a casual afternoon, but it still gives you a reason to pay attention to details you might otherwise walk past.
The activity is listed in English and is private for your group. That matters if you want to set your own pace and avoid joining strangers. It also makes the walk more flexible for a family or a small group of colleagues. On the other hand, there is no guide to rescue you if the app does not load or if your group takes a wrong turn.
Download the Discovery Trips app before you arrive. You need your own smartphone and an internet connection or mobile data. This is an important practical point because the app is included, but the device and data are not.
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Starting at Het Plein and entering the old center
The walk begins at Het Plein, at Plein 17A. This broad square is a fitting place to start because it puts you close to the Binnenhof and the political center of The Hague.
The first stop is brief, about five minutes. You are not paying an admission fee, and the opening questions are meant to get your group working together. Take a moment here to check that every person can see the app and that your phone has enough battery.
From Het Plein, the route moves toward the Binnenhof and Ridderzaal. The Binnenhof is one of the most important political complexes in the Netherlands. It contains the meeting place of both houses of the States General, the Ministry of General Affairs, and the office of the prime minister.
You will see the complex from outside only. Entry is not part of the activity, so do not plan on exploring the courtyards or interior rooms as part of the 90 minutes. The nearby Hofvijver lake adds a pleasant setting, and the questions give you a reason to look closely at the buildings rather than simply pass through.
A construction site can affect this part of the route. One reported problem involved a blocked inner courtyard and groups unable to continue as planned. Conditions can change, but this is still a good reason to allow extra time and keep the app instructions handy.
De Passage, The Hague’s elegant shopping arcade

The next stop takes you to De Passage, the oldest existing shopping center in the Netherlands. It opened in 1885 and was created by the N.V. ‘s-Gravenhaagsche Passage Maatschappij.
The stop is short, around five minutes, and entering the building is not part of the activity. Even so, the arcade adds a useful change of mood. After the political buildings of the Binnenhof, you get a glimpse of The Hague as a historic shopping city.
If you want to browse the shops, buy a snack, or take more photographs, plan to do that after the puzzle walk. The stated timing gives you only a few minutes at each stop, and lingering here could put pressure on the later questions.
The golden heads of ‘t Goude Hooft
Hotel Restaurant ‘t Goude Hooft brings a small but memorable detail to the route. The building began as an inn for people visiting the city markets. It also served as a tavern and a meeting place for knights.
The tavern was rebuilt in 1660 by Pieter Post, with two golden heads added to the facade. Those heads give the puzzle a clear visual feature to look for. This is the sort of stop that shows why the game format can work well. You are not just told that an old tavern once stood here. You are encouraged to examine the building and use what you see.
The stop itself lasts about five minutes and costs nothing to visit. Food and drinks are not included, so think of the restaurant as a landmark on the route rather than a planned meal stop.
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Noordeinde Palace and the royal side of The Hague

Noordeinde Palace introduces the royal side of the city. It is the working palace of King Willem-Alexander and sits on the Noordeinde.
You cannot enter the palace during this activity. The value here is the chance to see the working royal residence as part of a normal city street, then connect it with the questions in the app. It is a quick stop, so you will get more from it if you read the prompt before arriving and look around carefully once you are there.
This section also helps break up the political and commercial sights. The route is not only about famous buildings. It gives you a quick look at how government, monarchy, shopping, art, and international law all share the same compact city center.
Escher in The Palace and the limits of the ticket
Escher in Het Paleis occupies the Lange Voorhout Palace and displays works by the Dutch graphic artist M. C. Escher. The museum is one of The Hague’s best-known art stops, but admission is not part of this activity.
That distinction matters. You will pass the building and use it as one of the puzzle locations, but you should not expect time inside the museum. If you want to see Escher’s prints, plan a separate visit and buy an admission ticket independently.
The stop is scheduled for about five minutes. That is enough to identify the building and continue the game, not enough for a museum visit. I would treat this as a useful preview rather than a substitute for the museum.
Jantje and a view toward Parliament
The statue of Jantje is a smaller stop with a strong local link. The famous figure points toward the office of the Dutch prime minister. From here, you also get a good look at the pond in front of the parliament complex.
This is another place where the puzzle can make a familiar scene more interesting. Instead of hurrying past a statue, you have a visual clue to consider and a connection to the nearby government buildings.
The stop is free and takes about five minutes. If your group includes children, statues and pointing figures can be easier to turn into a game than a long explanation about political institutions.
Panorama Mesdag from the outside
Panorama Mesdag is known for its enormous cylindrical painting by Hendrik Willem Mesdag. The panorama is more than 14 meters high and about 40 meters across, with a circumference of roughly 120 meters.
You will not enter the museum on this walk. The building is a stop on the route, but admission is not included. As with Escher in The Palace, you should make a separate plan if you want to see the artwork inside.
This is one of the more useful stops for planning a return visit. The puzzle walk gives you a quick look at the museum, while a separate entry lets you experience the scale of the panorama properly. Trying to combine both on the same 90-minute schedule would be unrealistic.
The Lady on the Bench and Anna Paulownaplein
The stop called Lady On Bench brings you to Anna Paulownaplein in the Zeeheldenbuurt. The square is named after Princess Anna Paulowna, the wife of King Willem II.
This location gives the route a calmer neighborhood feel after the palace and museum stops. It also shows that the activity is not limited to the most obvious landmarks. You are asked to notice a public square and a sculpture, then use those details in the game.
The stop is free and lasts about five minutes. It may be easy to overlook without the app, which is part of the point. The puzzle directs your attention to places that might not appear on a standard first-time sightseeing route.
Finishing at the Peace Palace
The walk ends in front of the Peace Palace at Carnegieplein 2. The palace houses the International Court of Justice, the Permanent Court of Arbitration, The Hague Academy of International Law, and the Peace Palace Library.
You do not enter the building as part of the activity. The finish is an outdoor viewpoint, so you should plan a separate visit if interior access is important to you. The Peace Palace is still a fitting final stop because it gives the game a clear endpoint and ties the route to The Hague’s role in international law.
The listed opening hours for the experience run from 9:00 a.m. to 5:00 p.m., Monday through Sunday, during the stated operating period. The route ends at the palace rather than returning you to Het Plein, so think about your next move before you start. You will finish at Carnegieplein, not back at the opening square.
Is $23.23 a good price for up to five people?
At $23.23 per group, the value depends heavily on group size. Five people bring the cost to about $4.65 per person. For two people, it is about $11.62 each, which is still reasonable for a private 90-minute activity in the city center.
The price covers access to the Discovery Trips app and The Mole Hunt. It does not cover museum entry, food, transportation, a phone, or mobile data. Since all the listed outdoor stops are free, you are mainly paying for the puzzle design and the convenience of having a route prepared for you.
That makes the activity a better deal for a small group than for a solo visitor. It also compares well with a guided walk if you prefer to solve clues and set your own pace. You should choose a conventional guided tour instead if you want a person explaining architecture, politics, and art as you go.
How hard are the puzzles?
The questions are described as medium difficulty, with clues available as you work through them. That should suit groups that want a little challenge without turning the walk into a serious escape-room contest.
The final question relates to the case, while the pictures and observations collected along the way help you reach it. The mystery theme is present, but it is not an elaborate role-playing experience. The main pleasure comes from seeing the city while discussing what each clue might mean.
The game may feel too simple if your group wants complex puzzles. It can also lose some of its connection to the central case during the walk, so do not book it expecting every question to advance a detailed detective story.
Timing, walking, and group management
The advertised duration is about 90 minutes. There are ten stops, each listed at roughly five minutes, which leaves much of the time for walking between locations and solving questions.
A group that moves steadily should find the timing manageable. A group that takes photographs, shops at De Passage, enters museums, or stops for food will need longer. One group using the activity with students found that only one of five groups reached the end, partly because of app-start problems and a construction issue. That experience suggests a practical rule: allow extra time if you are organizing several groups.
The route is also active enough to make comfortable shoes sensible. A group using it as a team activity recorded more than 10,000 steps, so do not treat the 90-minute estimate as a measure of standing still. The exact step count will vary, but you should expect a proper city walk.
Who should book this activity?
I would recommend it to friends, families with older children, couples who enjoy solving clues, and colleagues looking for a light team activity. The private format means you can talk freely, argue over answers, and move at your own speed without a guide waiting for a large public group.
It also suits people who have already seen The Hague’s main sights and want a different way to connect them. The route links familiar landmarks with smaller details such as Jantje and Anna Paulownaplein.
I would be more cautious if you have only a short window in The Hague and need to enter a museum. The activity shows Escher in The Palace, Panorama Mesdag, and the Peace Palace from outside. It cannot replace those visits.
You should also think twice if your phone connection is unreliable or if you do not want to manage an app during a walk. Downloading the app in advance and checking your connection will remove much of that risk.
Practical details before you book
You receive confirmation at booking, and free cancellation is available up to 24 hours before the start time for a full refund. Cancellations or changes made within 24 hours are not refunded or accepted.
The activity is offered in English. Service animals are allowed, and the route is near public transportation. Most people can participate, but the walk includes city streets and enough walking that you should plan around your own comfort.
Start at Het Plein and finish in front of the Peace Palace. Bring a charged smartphone, mobile data or internet access, and enough time for the app to load before you begin.
Should you book The Mole Hunt?
Book it if you want a reasonably priced, private way to see central The Hague while doing something more active than following a list of landmarks. The route covers an impressive range of places, and the puzzle format works best when your group enjoys discussing clues and noticing small details.
Skip it if you want interior visits, a detailed live history lesson, or guaranteed progress at a large-group event. For the best chance of a smooth outing, download the app before arrival, allow more than 90 minutes, and treat the museums and Peace Palace as outside previews rather than included admissions.
FAQ
Where does the walking tour start?
The tour starts at Het Plein, Plein 17A, 2511 CR Den Haag, Netherlands.
Where does the tour finish?
It finishes in front of the Peace Palace at Carnegieplein 2, 2517 KJ Den Haag, Netherlands.
How long does the activity take?
The expected duration is about 90 minutes.
How many people can join one booking?
The price covers one private group of up to five people.
Is the tour guided in person?
No. It is a self-guided activity using the Discovery Trips app.
What do I need to bring?
You need your own smartphone, an internet connection, and mobile data. The app itself is included.
Are museum and building admissions included?
No. Entry to the Binnenhof, De Passage, Noordeinde Palace, Escher in The Palace, Panorama Mesdag, and the Peace Palace is not part of the activity. The outdoor stops are free, while museum admission is not included.
Can I cancel for a full refund?
Yes. You can cancel at least 24 hours before the start time for a full refund. Cancellations and changes made less than 24 hours before the start time are not accepted or refunded.
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